Potentially visible set

Results: 25



#Item
11Potentially visible set / Imaging / Portal rendering / Clipping / 3D modeling / Web portal / Rendering / Shadow volume / Portal / 3D computer graphics / Computer graphics / Digital media

Portals and Mirrors: Simple, Fast Evaluation of Potentially Visible Sets David Luebke and Chris Georges Department of Computer Science University of North Carolina at Chapel Hill

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Source URL: luebke.us

Language: English - Date: 2014-07-11 01:15:37
12Computing / Binary space partitioning / Visibility / Portal rendering / Clipping / Radiosity / Rendering / Z-buffering / Computational geometry / 3D computer graphics / Geometry / Potentially visible set

Visibility Preprocessing for Urban Scenes using Line Space Subdivision Jiˇr´ı Bittner Center for Applied Cybernetics Czech Technical University in Prague [removed]

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Source URL: www.cg.tuwien.ac.at

Language: English - Date: 2003-03-12 23:25:10
13Computing / Potentially visible set / Hidden surface determination / Rasterisation / Z-buffering / Shadow volume / Viewing frustum / Level of detail / Rendering / 3D computer graphics / Computer graphics / Imaging

EUROGRAPHICS’99 / P. Brunet and R. Scopigno (Guest Editors) Volume[removed]), number 3 Occluder Shadows for Fast Walkthroughs of Urban Environments

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Source URL: www.cg.tuwien.ac.at

Language: English - Date: 1999-04-16 03:50:15
14Data management / Hidden surface determination / Potentially visible set / Scene graph / Octree / Z-buffering / Rasterisation / K-d tree / Tree traversal / 3D computer graphics / Computing / Imaging

EUROGRAPHICS[removed]M.-P. Cani and M. Slater (Guest Editors) Volume[removed]), Number 3 Coherent Hierarchical Culling:

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Source URL: www.cg.tuwien.ac.at

Language: English - Date: 2004-05-06 21:12:50
15Potentially visible set / Hidden surface determination / Portal rendering / Z-buffering / Visibility / Rendering / Rasterisation / Viewing frustum / Level of detail / 3D computer graphics / Imaging / Optics

EUROGRAPHICS[removed]A. Chalmers and T.-M. Rhyne (Guest Editors) Volume[removed]), Number 3 Instant Visibility

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Source URL: www.cg.tuwien.ac.at

Language: English - Date: 2001-05-07 05:51:12
163D modeling / Simple polygon / Level of detail / Vision / Potentially visible set / Computing / Visual arts / 3D computer graphics / Hidden surface determination / Z-buffering

GEOMETRIC SIMPLIFICATION FOR EFFICIENT OCCLUSION CULLING IN URBAN SCENES Rick Germs & Frederik W. Jansen Computer Graphics & CAD/CAM Group Faculty of Information Technology & Systems

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Source URL: wscg.zcu.cz

Language: English - Date: 2001-01-05 13:37:42
17Computing / Hidden surface determination / Potentially visible set / Frustum / Viewing frustum / Clipping / Bounding volume / Space partitioning / Binary space partitioning / 3D computer graphics / Computer graphics / Geometry

Accelerated Occlusion Culling using Shadow Frusta  D. Manocha J. Cohen M. Liny K. Ho H. Zhang Department of Computer Science University of North Carolina Chapel Hill, NC[removed]fhudson,manocha,cohenj,lin,ho ,zhangh

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Source URL: www.cs.unc.edu

Language: English - Date: 2002-08-23 10:41:44
18Hidden surface determination / Potentially visible set / Computing / Rasterisation / Level of detail / Cluster analysis / Shading / Scene graph / Z-buffering / 3D computer graphics / Statistics / Imaging

Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Environments Sung-Eui Yoon Brian Salomon Dinesh Manocha University of North Carolina at Chapel Hill

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2003-09-12 01:41:49
19Hidden surface determination / Potentially visible set / Z-buffering / Rendering / Binary space partitioning / Level of detail / Viewing frustum / Scene graph / Bounding volume / 3D computer graphics / Computer graphics / Imaging

Visibility Culling using Hierarchical Occlusion Maps Hansong Zhang Dinesh Manocha Tom Hudson

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Source URL: www.cs.unc.edu

Language: English - Date: 2002-08-23 10:41:50
20Horizon / 3D computer graphics / Potentially visible set / Visibility

Computers & Graphics}666 Visibility * techniques and applications A qualitative and quantitative visibility analysis in urban scenes Boaz Nadler*, Gadi Fibich, Shuly Lev-Yehudi, Daniel Cohen-Or

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Source URL: www.wisdom.weizmann.ac.il

Language: English - Date: 2006-02-15 15:52:16
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